Local Duel
Local turn-taking: two players take turns on one device. One drives for 60 seconds, hands the device over, and the other drives the same run. Highest score wins. It is not online multiplayer and not split-screen.
How it works
- Type a name for each player if you want to. Names are optional.
- Choose a track and one car for both players. Every car is available here, locked or not.
- Player one drives a 60-second score run.
- A handover screen shows that result and waits for player two to press start.
- Player two drives the same run.
- The verdict screen shows both results side by side, with a Rematch button.
Identical conditions
| Track and start position | Identical |
|---|---|
| Car | The same car, default setup |
| Time | 60 seconds each |
| Scoring rules | Identical |
| Stability assist | Off for both |
| Ghost car | None |
Tie-breaks
Equal scores are decided by the longer best chain, then by fewer wall hits. If all three match, it is a dead heat. The verdict screen says which rule decided it.
Privacy
No account or email is involved. Names are shown as plain text for that visit only and are never stored or sent anywhere. Duel runs earn no credits and do not change either player’s personal bests.
Online multiplayer
There is none at launch, and this site does not simulate it with invented opponents or rankings. More on why, and some house rules to try, in two-player drifting on one device. Playing alone? Your personal-best ghost is the opponent.